The scope of ICERI2024 includes the following topics:
Education: New Trends and Experiences
Education Practice Trends and Issues
Early Childhood Education
Primary and Secondary Education
Undergraduate Education
Post-graduate Education
Vocational Training
Adult Education
Informal Learning
Life-long learning
Student Support and Motivation
Pedagogical Methods and Innovations
Pedagogical Innovations
Flipped Learning
Collaborative and Problem-based Learning
Game-based Learning and Gamification
Active and Experiential Learning
Creativity and Design Thinking
Critical Thinking and Problem Solving
Language Learning Innovations
STEM Education Experiences
Tutoring and Mentoring
Assessment of Student Learning
Learning Space Design
21st Century Skills
Inclusive Learning, Cultural Diversity and Special Education
Barriers to Learning (ethnicity, age, etc.)
Gender and Equality in Education
Bullying Prevention and Awareness
Digital Divide and Technological Exclusion
Multicultural Inclusion and Indigenous Perspectives
Refugees, Migrants and Minorities Inclusion
Educating Individuals with Sensory and Motor Disabilities
Educating Individuals with Intellectual Disabilities
Lifespan Transitions and Employability
Universal Design for Learning
Assistive Technologies and Accessible Resources
New Challenges in Education and International Cooperation
New challenges for the Higher Education Area
Students and Teaching Staff Exchange Programmes
Erasmus+ Programme Experiences
International Projects
New experiences for the International Cooperation
Joint Education and Research Programmes
University Networks and Alliances
Teacher Training and Educational Management
Pre-service Teacher Experiences
In-service Teacher Training
Professional Development of Teachers
ICT Skills Development
Leadership and Educational Management
Curriculum Design
New Experiences for Curriculum Design
Strategies, Principles and Challenges
Courses, Tutorials and Labs
Multidisciplinary Studies
Generic Skills and their Development
Skill Needs of Labour Market
Accreditation and Quality in Education
Academic Experiences and Best Practice Contributions
Quality Processes at National and International Level
Evaluation and Assessment
Student Selection Criteria
Detection and Prevention of Plagiarism and Academic Dishonesty
Research: New Trends and Experiences
Research Methodologies
Educational Research
Research on Technology in Education
Research Centres and Programmes
Links between Education and Research
University-Industry Cooperation
University/Industry Experiences
Workplace Learning
Employability Issues and Trends
Entrepreneurship Education
University/Industry/Government partnership
Technology Transfer and Patents
Global Issues in Education and Research
Education, Research and Globalization
Organizational, Legal and Financial Aspects
Government Policy Issues
Impact of Crisis on Education
Ethical Issues in Education
Education for Sustainability
Service-Learning and Community Engagement
Technology in Teaching and Learning
Learning and Teaching Innovations
e-Learning Experiences
m-Learning: Mobile Applications and Technologies
Blended Learning and Flipped Classroom
Advanced Classroom Applications and Technologies
Online/Virtual Laboratories
Online Assessment
e-Tutoring
Virtual Learning Environments (VLE)
Learning Management Systems (LMS)
ICT and Digital Skills
Emerging Technologies in Education
Social and Digital Media
Educational/Serious Games and Software
Videos for Learning
Simulation and Immersive Technologies
Virtual and Augmented Reality
Coding and Educational Robotics
Artificial Intelligence in Education
Learning Analytics
E-Content Development and Open Educational Resources
Digital Libraries and Repositories
Open Universities and Distance Education
Massive Open Online Courses (MOOC)
Open Educational Resources
User-Generated Content
Plagiarism and Intellectual Property Rights
Knowledge Management
Emergency Remote Teaching during COVID-19
Emergency Remote Teaching vs Face-to-Face and Distance Learning
Digital Technologies and Resources for Learning
Rethinking Assessment
Teacher Training and Support
Leadership and Management in Uncertain Times
Instructional Design and Curriculum Priorities
Ensuring Students and Teachers Well-being
Building Virtual Communities
Lessons Learned from the COVID-19 Pandemic