ENHANCING THERMODYNAMICS LEARNING THROUGH GAMIFICATION: A CASE STUDY USING GENIALLY
J. Rodríguez-Martín, S. Sánchez-Orgaz, C. González-Fernández, I. López-Paniagua, J. Muñoz-Antón
Event: EDULEARN25 This paper is indexed in IATED Digital Library. Track: Innovative Educational Technologies Session: Technology Enhanced Learning Session type: VIRTUAL