PAPER DETAILS
GAMIFIED LEARNING IN HIGHER-EDUCATION TEACHING: A PROPOSAL FOR MBA STUDENTS
GAMIFIED LEARNING IN HIGHER-EDUCATION TEACHING: A PROPOSAL FOR MBA STUDENTS
M.C. Ramón-Llorens
Event: EDULEARN21
This paper is indexed in IATED Digital Library.
Track: Active & Student-Centered Learning
Session: Gamification & Game-based Learning
Session type: VIRTUAL