
GAMIFICATION IN THE NEW LEARNING CONTEXT: CHANGE OF PERSPECTIVE THROUGH NEW TECHNOLOGIES
S. Palmieri, F. De Luca, M.S. Romanazzo, M. Bisson, M. Zinzone, A. Ianniello
CAN UNIVERSITY STUDENTS BE ACADEMICALLY SATISFIED WITH A PASAPALABRA CHALLENGE? RESULTS OF AN INNOVATIVE TEACHING PROJECT BASED ON THE FLIPPED CLASSROOM AND GAMIFICATION
CAN UNIVERSITY STUDENTS BE ACADEMICALLY SATISFIED WITH A PASAPALABRA CHALLENGE? RESULTS OF AN INNOVATIVE TEACHING PROJECT BASED ON THE FLIPPED CLASSROOM AND GAMIFICATION
D. Mayorga-Vega, C. Casado-Robles, S. Guijarro-Romero
FISIO-ESCAPE: A GAMIFICATION EXPERIENCE FOR PHYSIOLOGY LEARNING – ESCAPING FROM CONFINEMENT
FISIO-ESCAPE: A GAMIFICATION EXPERIENCE FOR PHYSIOLOGY LEARNING – ESCAPING FROM CONFINEMENT
J. Diaz-Castro, J. Ochoa, I. Lopez-Aliaga, M.J. M. Alférez, J. Moreno-Fernandez

DESIGN OF AN ESCAPE ROOM AS A GAMIFICATION ACTIVITY IN CHEMICAL ENGINEERING. A VIRTUAL APPROACH
C. Herrera, M.A. Larrubia, M. Cortés-Reyes, S. Molina, R. González Gil, V. Domínguez, L. Alemany

LABESCAPE AND BREAKOUT. GAMIFICATION FOR PHOTONICS STUDENTS
R.A. Perez Herrera, S. Tainta Ausejo, C. Elosua Aguado
ARE INTERNATIONAL PROJECTS ABLE TO PROVIDE EFFECTIVE EDUCATION TOOLS? EXPERIENCES IN HIGHER EDUCATION
ARE INTERNATIONAL PROJECTS ABLE TO PROVIDE EFFECTIVE EDUCATION TOOLS? EXPERIENCES IN HIGHER EDUCATION
P. Silva, A. Mesquita, A. Oliveira, L. Oliveira, A. Sequeira

GAMIFICATION IN EDUCATION: A CASE STUDY OF USING GAMIFICATION APPROACH IN THE ACQUISITION OF ENGLISH VERB TENSES
S. Liepa, J. Semeneca, I. Olehnovica
ENHANCING TRANSVERSAL SKILLS AND IMPROVING LEARNING IN THE PHYSICAL CHEMISTRY OPTATIVE UNDERGRADUATE COURSES
ENHANCING TRANSVERSAL SKILLS AND IMPROVING LEARNING IN THE PHYSICAL CHEMISTRY OPTATIVE UNDERGRADUATE COURSES
A. Veloso, L. Ruiz-Rubio, J. Bañuelos, L. Gartzia, L. Perez-Alvarez, R. Sola, J.L. Vilas-Vilela

THE DIGITAL LABOUR MARKET - COMPETENCES FOR THE FUTURE DEVELOPED THROUGH GAMES
J. Reuter, M. Ferreira Dias, M. Amorim, G. Mello, A. Souza, R. Encarnação

AQUAE CALIDAE – DIGITAL IMMERSION IN THE WELL OF TIME
D. Paneva-Marinova, M. Goynov, L. Zlatkov, L. Pavlova, D. Luchev, R. Pavlov

GAME-BASED LEARNING RESEARCH ON THE WEB OF SCIENCE DURING 2001-2020: A CO-AUTHORSHIP ANALYSIS
L.G. Borrego, E. Caballano-Infantes, P. Sánchez-Núñez, D.E. Di Zeo-Sánchez, B. Delgado-Martín, C. Sánchez-Gómez, I. Brichette-Mieg, J. Terrón-Bautista, A.D. Marrero
ADOPTING SERIOUS GAMES TO FACILITATE SCHOOL-WORK ALTERNATION DURING THE COVID19 EMERGENCY
ADOPTING SERIOUS GAMES TO FACILITATE SCHOOL-WORK ALTERNATION DURING THE COVID19 EMERGENCY
A. Signa, G. Città, V. Dal Grande, M. Gentile, D. La Guardia, F. Lo Presti, S. Ottaviano, S. Perna, M. Allegra