SHALL WE PLAY? APPLICATIONS FOR GAMIFIED TEACHING IN UNIVERSITY STUDENTS
SHALL WE PLAY? APPLICATIONS FOR GAMIFIED TEACHING IN UNIVERSITY STUDENTS
S. Guijarro-Romero, C. Casado-Robles, D. Mayorga-Vega
Event: EDULEARN21 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL