PAPER DETAILS
LABESCAPE AND BREAKOUT. GAMIFICATION FOR PHOTONICS STUDENTS
R.A. Perez Herrera, S. Tainta Ausejo, C. Elosua Aguado
Event: EDULEARN21
This paper is indexed in IATED Digital Library.
Track: Active & Student-Centered Learning
Session: Gamification & Game-based Learning
Session type: VIRTUAL