SUSTAINABLE DEVELOPMENT GOALS AND GENERAL SKILLS INTEGRATED THROUGH GAMIFICATION IN HIGHER EDUCATION: A CASE STUDY
I. Guillén-Guillamón, H. Moreno-Ramón, M. Cabedo-Fabrés, M. Ferrando-Bataller, S. Calvet-Sanz, S. Ibáñez-Asensio, A. Jiménez-Belenguer
Event: EDULEARN20 This paper is indexed in IATED Digital Library. Track: Active & Student-centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL