PAPER DETAILS
A GAME-BASED, ACTIVE LEARNING APPROACH FOR BUILDING 21ST CENTURY SKILLS IN ENGINEERING AND ECONOMICS HIGHER EDUCATION
A GAME-BASED, ACTIVE LEARNING APPROACH FOR BUILDING 21ST CENTURY SKILLS IN ENGINEERING AND ECONOMICS HIGHER EDUCATION
H. Tsalapatas, O. Heidmann, C. Katsimentes, S. Panagiotopoulos, C. Taka, C. Vaz de Carvalho, T. Jesmin, J. Terasmaa, M. Caeiro Rodriguez, L. Tolstrup Sørensen
Event: EDULEARN20
This paper is indexed in IATED Digital Library.
Track: Active & Student-centered Learning
Session: Gamification & Game-based Learning
Session type: VIRTUAL