PAPER DETAILS
THE USE AND DEVELOPMENT OF VIDEO GAMES IN THE CLASSROOM: YOU SHOULD CONSIDER IT
THE USE AND DEVELOPMENT OF VIDEO GAMES IN THE CLASSROOM: YOU SHOULD CONSIDER IT
P.N. Rito
Event: EDULEARN20
This paper is indexed in IATED Digital Library.
Track: Active & Student-centered Learning
Session: Gamification & Game-based Learning
Session type: VIRTUAL