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CYBER ESCAPE ROOM: AN EDUCATIONAL 3D ESCAPE ROOM GAME WITHIN A CYBER RANGE TRAINING REALM
G. Pappas, P. Peratikou, J. Siegel, K. Politopoulos, C. Christodoulides, S. Stavrou
Event:
INTED2020
This paper is indexed in IATED Digital Library.
Session:
Gamification
Session type: VIRTUAL