IMPROVING STUDENT ENGAGEMENT THROUGH COLLABORATIVE LEARNING. A STUDY ON GAMIFICATION IN MASTER DEGREE PROGRAMS
C. Ruiz-Mafe, E. Bigné, R. Currás
Event: EDULEARN18 This paper is indexed in IATED Digital Library. Session: Gamification & Game-Based Learning Session time: Tuesday, 3rd of July from 15:00 to 16:45 Session type: ORAL Room: H1 Presentation start time: 15:45