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Gamification & Game-Based Learning
Event: EDULEARN18
Session time: Tuesday, 3rd of July from 15:00 to 16:45 (UTC+02:00)
Session type: ORAL
Room: H1
Session chair: Nathalie Cazaux. Institute of Technology Blanchardstown (IRELAND)
15:00
WHAT GAME-BASED LEARNING AND LEARNER-CENTERED TEACHING CAN LEARN FROM EACH OTHER
J. Fishburn
15:15
GAME-BASED LEARNING AS A TOOL FOR FOREIGN LANGUAGE TEACHING: THE IMPACT OF GAME NARRATIVE DESIGN ON LANGUAGE ACQUISITION AND MOTIVATION IN AN EDUCATIONAL ENVIRONMENT
N. Cazaux, O. Gabaudan, H. Williams
15:30
PUTTING THEORY INTO PRACTICE: GAMIFICATION FOR STUDENT ENGAGEMENT
C. Garden, E.S. Rivera
15:45
IMPROVING STUDENT ENGAGEMENT THROUGH COLLABORATIVE LEARNING. A STUDY ON GAMIFICATION IN MASTER DEGREE PROGRAMS
C. Ruiz-Mafe, E. Bigné, R. Currás
16:00
EXPLORING THE FEASIBILITY OF INTEGRATING A BOARD GAME- ADVENTURE OF CLASSROOM, AOC, IN THE RURAL ELEMENTARY SCHOOL TO FACILITATE LEARNING MOTIVATION
C. Yang, S.S.C. Young
16:15
THE ROLE OF COMPETITION AND REWARD REGARDING STUDENT MOTIVATION IN THE GAMIFICATION PROCESS OF DIFFERENT AGE GROUPS
K. Aleksic-Maslac, B. Sinkovic, P. Vranesic