THE USE OF AN ARTIFICIAL INTELLIGENCE-BASED GAME TO PROMOTE TRANSFORMATIVE LEARNING: AN APPLICATION WITH ACCOUNTING STUDENTS
E.A. Avelar, S.O. Durso, T.M. Boina, B.P. Soares
Event: EDULEARN25 This paper is indexed in IATED Digital Library. Session: Game-Based Learning Session time: Tuesday, 1st of July from 15:00 to 16:45 Session type: ORAL Room: E1 Presentation start time: 15:15