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ENHANCE STUDENTS’ ENGAGEMENT: A GAMIFIED ENVIRONMENT FOR ORGANISING AND DOING HOMEWORK
A. Fotopoulos, P. Vlachogianni, M. Xenos, N. Tselios, G. Theodoropoulos, M. Carvalheira, L. Meira, V. Coelho, H. Azevedo, F. Machado, A. Mallas, M. Stamati
Event:
ICERI2024
Track: Active & Student-Centered Learning
Session:
Gamification & Game-based Learning
Session type: VIRTUAL