“TO PLAY OR NOT TO PLAY”: GAME-BASED LEARNING AS AN EFFECTIVE INSTRUCTIONAL STRATEGY FOR ENHANCING TEAMWORK AND PROBLEM-SOLVING SKILLS AMONG LEARNERS
M. Neo, Z. Ismat
Event: EDULEARN24 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL