PAPER DETAILS
INVESTIGATING STUDENTS’ MOTIVATION OF PLAYING VIDEO GAMES IN CLASS AND ITS IMPACT ON THEIR ACADEMIC PERFORMANCE: A CASE STUDY OF THE UNIVERSITY OF LIMPOPO MEDIA STUDIES STUDENTS
R. Rangata, C. Lesame
Event: INTED2023
This paper is indexed in IATED Digital Library.
Track: Assessment, Mentoring & Student Support
Session: Student Support & Motivation
Session type: VIRTUAL