LET'S ESCAPE! THE USE OF A DIGITAL ESCAPE ROOM TO INCREASE STUDENT´S MOTIVATION AND LEARNING ON KINEMATICS CONCEPTS
E. Martínez, V. Carbonell, J. Álvarez, M. Flórez, E. Montoya
Event: INTED2023 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL