ABSTRACT VIEW
FOSTERING FUTURE ENGINEERS: THE IMPACT OF COMPETITION-BASED LEARNING ON STUDENTS AND EDUCATORS
T.S. Yim, K.S. Cheung, K.T. Woo
The Hong Kong University of Science and Technology (HONG KONG)
The rapid evolution of technology necessitates a robust approach to STEAM (Science, Technology, Engineering, Arts, and Mathematics) education that equips students with technical knowledge and fosters essential 21st-century skills such as critical thinking, collaboration, communication, and creativity. Competition-based learning has become a powerful tool for enhancing STEAM education by engaging students and educators. This study examines the effectiveness of The Robot Explorer Cup, which incorporates training videos, teacher workshops, and team-based competitions to promote learning in engineering.

Through a structured program for robotics competition, undergraduates learn to effectively teach engineering concepts and practice how to facilitate hands-on learning experiences to local schools, finally organizing a competitive event that further enhances their learning on management skills. On the other hand, this program provides local students a platform for cultivating curiosity and their foundational engineering skills through the integration of STEAM process, thus, students can benefit from advanced knowledge domain training and establish their leadership and collaborative skills through this project, further enhancing their problem-solving experiences. Last but not least, the in-service teachers also benefit through this project by acquiring specialized knowledge through the training that equips them with innovative teaching methodologies, enabling them to foster interactive and inclusive learning environments.

This project employs a mixed-methods approach, utilizing surveys and interviews to assess the impacts for undergraduates, local students, and educators. Preliminary findings indicate that participants experience significant growth in their pedagogical abilities and confidence, while local teachers and students gain valuable insights into STEAM education through the practical applications of robotics. The results highlight the transformative potential of competition-based learning in inspiring future engineers and bridging the gap between higher education and K-12 learning environments, ultimately fostering a culture of innovation and collaboration and creating a sustainable and inclusive STEAM learning ecosystem.

Keywords: Education, Experiential Learning, K-12, Robotics Competition, STEAM, Teachers’ Development, Technology and Engineering Literacy.

Event: EDULEARN25
Session: Robotics in Education
Session time: Monday, 30th of June from 11:00 to 12:15
Session type: ORAL