ABSTRACT VIEW
EXPERIMENTAL LEARNING AND CREATIVITY: A CREATIVE DIALOGUE IN DIGITAL ART PRACTICES
T. Varela
Polytechnic University of Lisbon, Escola Superior de Teatro e Cinema (PORTUGAL) / Universidade de Lisboa, Faculdade de Belas-Artes, Centro de Investigação e de Estudos em Belas-Artes (CIEBA) (PORTUGAL)
This text reflects on how creative processes are promoted in the learning of artistic practices, particularly in the use of 3D digital software to create audiovisual projects, with higher education students over the course of a semester. The activities, based on dialogue dynamics and founded on a methodology of creation, involve the students in carrying out various projects, which enhances experiential learning. They also integrate the students' voices, connecting them to practices related to their personal motivations. This process creates a learning environment in which students act as ‘co-investigators’ of their own knowledge. Through interpersonal relationships and the sociocultural resources available in activities and their situational contexts, creative processes not only contribute to the development of individual creative potential, but also to collaborative creativity. From the perspective of creativity as a sociocultural phenomenon, it is argued that artistic practices are in themselves a form of creativity research. They develop in an interdisciplinary way, using knowledge from different areas and crossing content to generate new possibilities in artistic practices. Audiovisual projects are understood as means of artistic production in which dialogue, participation and otherness are essential. In this context, students have the possibility to explore open-source software blender 3d and correlate these experiments with their areas of study, with topics that interest them and with the world around them. They are encouraged to investigate, develop greater curiosity and actively participate in activities, resulting in creative processes intertwined with meaningful learning. Encouraging the exchange of information and experiences creates emotional bonds between all participants, promoting mutual respect and recognizing the fundamental role of each person in the construction of meaning. Together, these processes generate new knowledge and new ways of conceiving art education.

Keywords: Creative processes, learning, artistic practices, creativity, software Blender 3D.

Event: EDULEARN25
Track: Active & Student-Centered Learning
Session: Problem & Project-Based Learning
Session type: VIRTUAL