EDULEARN19 SESSIONS AT ROOM M2
Oral Sessions monday morning
Effective Pedagogical Practices
Session time: Monday, 1st of July from 11:00 to 12:15 (UTC+02:00)
Session type: ORAL
Room: M2

11:00
INCREASING ENGAGEMENT, ENHANCING COURSE KNOWLEDGE, AND FOSTERING STUDENT SUCCESS WITH VOLUNTEERISM
M. Rippy
11:15
HIGHER EDUCATION RE-IMAGINED, TO SUPPORT TEACHERS AND STUDENTS. AN EXPLORATION OF AN INNOVATIVE, FIT FOR PURPOSE PEDAGOGY
C. Mazzola
11:30
SIMULATION-BASED LEARNING FOR PROMOTING INTERPROFESSIONAL COLLABORATIVE PRACTICE IN GERONTOLOGICAL STUDENTS
S.H.S. Lo, J.P.C. Chau, V.W.Y. Lee, A.Y.L. Lau
11:45
SHATTERING STUDENT PERCEPTIONS AND RESISTANCE: ADOPTING NEW NOVEL STUDENT-CENTERED LEARNING METHOD
L. Naamati-Schneider, A. Meirovich, N. Dolev
12:00
A NEW APPROACH TO EMPOWER THE BASICS OF REPRESENTATION SKILLS FOR PRODUCT DESIGN STUDENTS
F. Brevi, F. Gaetani
Flipped Learning (1)
Session time: Monday, 1st of July from 12:30 to 13:45 (UTC+02:00)
Session type: ORAL
Room: M2

12:30
DESIGN AND STUDENT PERFORMANCE ANALYSIS FROM A BLENDED/FLIPPED CLASSROOM INTRODUCTORY CHEMISTRY COURSE
S. Sambasivan, D. Williams, C. Foley
12:45
FOSTERING RESPONSIBILITY-CENTERED LEARNING IN A SOFTWARE ENGINEERING COURSE WITH FLIPPED CLASSROOM
D. Weyns, T. Weyns
13:00
ON THE IMPORTANCE OF ASSESSMENT ON FLIPPED LEARNING
L. Descalço, P. Carvalho
13:15
FLIPPED E-LEARNING SCENARIO FOR TEACHING MOBILE DEVELOPMENT
A. Scerbakov, F. Kappe, N. Scerbakov, A. Schukin
13:30
DESIGNING A FLIPPED CLASSROOM IN AN INDUSTRIAL ENGINEERING MASTER SUBJECT
J. Requies, L. Barrio, I. Agirre, E. Acha, K. Bizkarra
Oral Sessions monday afternoon
m-Learning & Personal Learning Environments
Session time: Monday, 1st of July from 15:00 to 16:45 (UTC+02:00)
Session type: ORAL
Room: M2

15:00
INVESTIGATING NEW POSSIBILITIES FOR THE TEACHING OF CHEMISTRY ADOPTING DIGITAL TECHNOLOGIES
A. Grunewald Nichele, K. Silva dos Santos Moraes, L. Zielinski do Canto
15:15
EXPLORING UNDERGRADUATE STUDENTS USE OF A SKILLS DEVELOPMENT APP
C. Paine Schofield, G. Brown, V. Nilsson, K. Thompson
15:30
HOW HANDHELD DEVICES TRANSFORM, AUGMENT AND REINFORCE UNIVERSITY STUDENT’S STUDY HABITS: EMERGING THEMES FROM A THREE-YEAR STUDY
S. Cross
15:45
ARSNOVA.CARDS: HOW TO SUSTAINABLY PROMOTE MOBILE LEARNING WITH A FLASHCARD APP
C. Adam, D. Kamutzki, K. Quibeldey-Cirkel
16:00
AN INVESTIGATION OF UNIVERSITY STUDENTS’ PERCEPTIONS AND ACCEPTANCE OF MOBILE TECHNOLOGY USE IN LEARNING ENGLISH AS A SECOND LANGUAGE IN CHINA
Y. Luo
16:15
THE E-LEARNING REVOLUTION - PERSONALIZED LEARNING PATHS ON NEO LMS
J. Rufo
16:30
INITIAL DIAGNOSIS ON THE PERCEPTION AND THE LEVEL OF APPROPRIATION IN THE USE OF M-LEARNING ENVIRONMENTS OF STUDENTS OF THE AUTONOMOUS UNIVERSITY OF BAJA CALIFORNIA SUR, MEXICO
J.A. Sandoval-Bringas, M.A. Carreño-León, F.J. Álvarez-Rodriguez
Flipped Learning (2)
Session time: Monday, 1st of July from 17:15 to 19:00 (UTC+02:00)
Session type: ORAL
Room: M2

17:15
REVISITING FLIPPED LEARNING FRAMEWORK – DISRUPTION AND CHANGES
S. Sun, M. Smith
17:30
THE USEFULNESS OF DIGITAL TOOLS FOR WEB BASED BYOD FLIPPED INSTRUCTION: STUDENT PERCEPTIONS OF A POLLING TOOL; A CANVAS TOOL AND AN ANNOTATION TOOL
S. Dianati
17:45
CREATING THE MOST EFFECTIVE TOOLS TO FLIP YOUR FOREIGN LANGUAGE CLASSROOM (TEACHING EXPERIENCE IN RUSSIAN AS A FOREIGN LANGUAGE)
A. Al-Kaisi, O. Rudenko-Morgun, A. Akhangelskaya
18:00
THE EFFECTS OF FLIPPED LEARNING MODEL IN TEACHING ENGLISH GRAMMAR
C. Seçilmişoğlu
18:15
HOW TO COMBINE FLIP-LEARNING AND PROBLEM-BASED LEARNING APPROACHES IN ONE CLASS: SIGNIFICANT TOOLS AND METHODS
O. Shvetsova
Oral Sessions tuesday morning
Serious Games & Game-Based Learning (1)
Session time: Tuesday, 2nd of July from 08:30 to 10:00 (UTC+02:00)
Session type: ORAL
Room: M2

08:30
USING GAMIFICATION METHODS IN INFORMATION TECHNOLOGY EDUCATION
S. Ivanov
08:45
GENIUS UP! AN EDUCATIONAL EXPERIENCE THROUGH SERIOUS VIDEO GAMES FOR THE LEARNING OF SCIENCE IN A LUDIC WAY
F.J. Perales, F. Negre, L. Riera
09:00
VISION BASED INTERACTION GAME FOR REVISING THE PERIODIC TABLE
I. Ayed, A. Jaume-I-Capó, B. Moya-Alcover, F.J. Perales
09:15
CONCEPT AND IMPLEMENTATION OF A WEB BASED TOOL FOR THE DEVELOPMENT OF ONLINE GAMES FOR EARLY CHILDHOOD EDUCATORS
B. Penz, J. Mäkiö
09:30
DIGITS GRASP DIGITS: NUMBERS ON YOUR FINGERTIPS
R. Barrocas, M. Ninaus, K. Tsarava, C. Gawrilow, M. Lachmair, S. Roesch, K. Moeller
09:45
EXPLORING PUZZLE-BASED LEARNING FOR BUILDING EFFECTIVE AND MOTIVATIONAL MAZE VIDEO GAMES FOR EDUCATION
A. Antonova, B. Bontchev
Serious Games & Game-Based Learning (2)
Session time: Tuesday, 2nd of July from 10:30 to 12:00 (UTC+02:00)
Session type: ORAL
Room: M2

10:30
T.O.MM. FOR ALL. TESSELLATION ORIGAMI MULTIMODULAR EXPERIENCE TO LEARN MATHS AND DEVELOP REPRESENTATION SKILLS
M.L. Spreafico, U. Zich
10:45
CHALLENGE-BASED LEARNING AND GAME-BASED LEARNING TO IMPROVE MATHEMATICAL COMPETENCIES: AN ITALIAN CASE STUDY IN SECONDARY SCHOOL
R. Capone, M.R. Del Sorbo, A. Pisa, M. Trerotola
11:00
COGNITIVE FOUNDATIONS OF MATHEMATICS LEARNING IN DEAF STUDENTS: A SYSTEMATIC LITERATURE REVIEW
L. Marcelino, C. Sousa, C. Costa
11:15
SOFT SKILLS FOR A SUCCESSFUL CAREER: THE MODEL OF BRAIN GAMES
I. Kacane, Z. Badins, A. Romanovska
11:30
ENHANCING EPISTEMIC LEARNING IN ELEMENTARY SCIENCE THROUGH A BLACK BOX GAME
A. Vazquez-Alonso
Serious Games & Game-Based Learning (3)
Session time: Tuesday, 2nd of July from 12:15 to 13:45 (UTC+02:00)
Session type: ORAL
Room: M2

12:15
GAMING THE SYSTEM: TEACHING SOCIOECONOMIC INEQUITY THROUGH ROLEPLAYING AND DISCUSSION USING AN EDUCATIONAL BOARD GAME
R. Harrison, S. Kumar
12:30
SUCCESS FACTORS FOR LEARNING WITH BUSINESS SIMULATION GAMES – A LITERATURE REVIEW
C. Aichinger, M. Docherty, D. Kronawettleitner, S. Mühlböck
12:45
PROJECT GENIUS: AN EXPERIENCE ON INNOVATIVE INTERDISCIPLINARY CONTEXTUAL EDUCATION USING GAMES DEVELOPMENT
J.C. Monteiro, J.C. Morais, N. Neves, H. Bollaert, P. Possemiers, D. O´Reilly
13:00
MIXED REALITY ESCAPE ROOM VIDEO GAME TO PROMOTE LEARNING IN INDOOR ENVIRONMENTS
A. Gómez-Cambronero, A. González-Pérez, I. Miralles, S. Casteleyn
13:15
A BOARD GAME AS A TEACHING TOOL IN A PEDAGOGICALLY PSYCHOLOGICAL PERSPECTIVE
A. Strode
13:30
RECENT TRENDS IN STRATEGIC HUMAN RESOURCE MANAGEMENT EDUCATION FROM THE PERSPECTIVE OF APPLIED POSITIVE PSYCHOLOGY
M. Yüksel
Oral Sessions tuesday afternoon
Gamification
Session time: Tuesday, 2nd of July from 15:00 to 16:45 (UTC+02:00)
Session type: ORAL
Room: M2

15:00
THE USE OF KAHOOT! AS A GAMIFICATION TOOL TO ENHANCE STUDENT ENGAGEMENT, LEARNING, FEEDBACK AND ASSESSMENT: A CASE STUDY
H. Williams
15:15
EFFECTIVENESS OF TEACHING METHODS IN INVOLVING STUDENTS: PRACTICAL DIGITAL EXPERIENCES AND GAMIFICATION
F. Diez
15:30
GAMIFICATION FOR SELF-DIRECTED LEARNING IN HIGHER EDUCATION
S. Lindberg
15:45
A NEW GAME-BASED APPROACH FOR THE CREATIVE LEARNING OF PROGRAMMING IN THE DIGITAL MEDIA AREA
A. Coelho, L. Reis, J. Monteiro
16:00
A GAMIFIED, BLOCKCHAIN BASED, LEARNING RECORD STORE AS A PERSONAL LEARNING ENVIRONMENT COULD OFFER A SOLUTION TO THE HUMAN RIGHT OF EDUCATION
G. Turkawka
16:15
EXPERIENCE IN THE USE OF A TOOL THAT IMPLEMENTS GAMIFICATION TECHNIQUES FOR TEACHING PROGRAMMING
M.A. Carreño-León, J.A. Sandoval-Bringas, F.J. Álvarez-Rodriguez
Blended Learning
Session time: Tuesday, 2nd of July from 17:15 to 19:00 (UTC+02:00)
Session type: ORAL
Room: M2

17:15
ASSESSING A B-LEARNING TEACHING APPROACH AND STUDENTS’ LEARNING PREFERENCES IN HIGHER EDUCATION
T. Cardoso, F. Pestana, J. Pina
17:30
GOING BLENDED IN INNOVATION AND DESIGN EDUCATION: BENEFITS, CHALLENGES, AND LESSONS LEARNED
K. Chirumalla, Y. Eriksson, M. Bjelkemyr, J.A. Schaeffer
17:45
AUTHORING INTERACTIVE CONTENT FOR BLENDED LEARNING IN SOCIAL SCIENCES
A. Molnar, S. Onwu, D. Moon
18:00
BLENDED LEARNING: QUALITY FRAMEWORK FOR A PAN-EUROPEAN UNIVERSITIES NETWORK
G. Guri, F. Renouard, G. Pisoni, M. Marchese, M. Vendel, A.R. Wetters
18:15
BLENDED LEARNING - INDIVIDUALIZED EDUCATION THAT INCLUDES ALL STUDENTS AND COMBINES PRINTED AND DIGITALIZED STUDY MATERIAL
S. Savvidou, A.L. Häggström
18:30
UNVEILING TEACHER ADOPTION OF BLENDED LEARNING PROGRAMS: A MULTIFACTOR MODEL
E. Bigne, A. Badenes-Rocha, C. Ruiz, L. Andreu
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