POTENTIAL EFFECTS OF AN ACTIVE VIDEO GAME ON PHYSICAL EDUCATION AND ON MATHEMATICAL LEARNINGS
P. Fargier, V. Cece, N. Burel, C. Roure, V. Lentillon-Kaestner
Event: EDULEARN22 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL