IMPLEMENTATION OF GAMIFICATION AND SERIOUS GAMES IN THE EDUCATIONAL PROCESS OF RUSSIAN UNIVERSITIES: ANALYSIS OF STATES, PROSPECTS AND TECHNOLOGIES
T. Oreshkina, L. Zabokritskaya, I. Obabkov, S. Kintsel, M. Botov
Event: INTED2022 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL