ROLE-PLAYING GAME AS AN INTERACTIVE METHOD OF “EVENT COMMUNICATION” LEARNING IN HIGHER EDUCATION INSTITUTIONS
ROLE-PLAYING GAME AS AN INTERACTIVE METHOD OF “EVENT COMMUNICATION” LEARNING IN HIGHER EDUCATION INSTITUTIONS
N. Bilan, M. Netreba
Event: INTED2021 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL