PAPER DETAILS
WHO, WHAT, WHY, WHEN AND WHERE: GAMIFICATION IN THE CLASSROOM
WHO, WHAT, WHY, WHEN AND WHERE: GAMIFICATION IN THE CLASSROOM
P. Neves Rito
Event: ICERI2020
This paper is indexed in IATED Digital Library.
Track: Active & Student-Centered Learning
Session: Gamification & Game-based Learning
Session type: VIRTUAL