PAPER DETAILS
SIX PROCESS PHASES FOR THE DEVELOPMENT OF A COMPETENCE-BASED FRAMEWORK WITH ACTIVITY TEMPLATES FOR EARLY TECHNOLOGY EDUCATION IN COMPUTER SCIENCE
SIX PROCESS PHASES FOR THE DEVELOPMENT OF A COMPETENCE-BASED FRAMEWORK WITH ACTIVITY TEMPLATES FOR EARLY TECHNOLOGY EDUCATION IN COMPUTER SCIENCE
M. Tesar, K. Stöckelmayr
Event: ICERI2020
This paper is indexed in IATED Digital Library.
Track: Innovative Educational Technologies
Session: Coding & Educational Robots
Session type: VIRTUAL