ACTIVE LEARNING IN HIGHER EDUCATION: THE APPLICATION OF GAME BASED LEARNING AND PROBLEM BASED LEARNING IN A SUBJECT
A. Elasri, M. Bernardo
Event: ICERI2019 This paper is indexed in IATED Digital Library. Session: Game-based Learning and Gamification (2) Session time: Monday, 11th of November from 12:30 to 13:45 Session type: ORAL Room: España 3 Presentation start time: 13:00