DEVELOPING GOOD PRACTICES TO FACILITATE THE INTEGRATION OF DIGITAL GAMES IN THE CLASSROOM: A DESIGN-BASED RESEARCH
E. Vanderhoven, L. Carrillo, E. De Latter
Event: EDULEARN18 This paper is indexed in IATED Digital Library. Session: Educational Games Design Session time: Monday, 2nd of July from 15:00 to 16:45 Session type: ORAL Room: H2 Presentation start time: 15:15