PAPER DETAILS
USE OF A GAMIFICATION TOOL IN THE UNIVERSITY CLASSROOM TO MOTIVATE A NEW GENERATION OF STUDENTS
J. Moreno-Fernández, F. Soto-Navarro, J.J. Ochoa, J. Díaz-Castro
Event: EDULEARN18
This paper is indexed in IATED Digital Library.
Session: e-Learning Projects and Experiences
Session type: VIRTUAL