UNIVERSITY/INDUSTRY COLLABORATION: DIGITAL GAME-MEDIATED SECOND LANGUAGE EDUCATION IN CHINA
N. Galloway, R. Rennie, S. Zhou
Event: INTED2018 This paper is indexed in IATED Digital Library. Session: Gamification & Game-based Learning Session time: Tuesday, 6th of March from 10:30 to 12:00 Session type: ORAL Room: C Presentation start time: 10:45