BUILDING GLOBAL CITIZENSHIP COMPETENCE THROUGH A SERIOUS GAME IN A VIRTUAL LEARNING ENVIRONMENT TO MAKE HIGHER EDUCATION STUDENTS BETTER EMPLOYABLE CANDIDATES IN THE GLOBAL WORKPLACE
A. Chatziiliou, F. Paraskeva
Event: EDULEARN17 This paper is indexed in IATED Digital Library. Session: Game-based Learning & Gamification (1) Session time: Monday, 3rd of July from 15:00 to 16:45 Session type: ORAL Room: H3 Presentation start time: 15:45