PAPER DETAILS
HOW GAMIFICATION CAN CHANGE PEOPLE’S BEHAVIOR – DESIGN AND EXAMPLES FROM A CREATIVE GAMIFICATION CLASS AT IGA, INN 2017
A. Nordby, B. Gunnerud, M. Berg Strandvik
Event: EDULEARN17
This paper is indexed in IATED Digital Library.
Session: Game-based Learning & Gamification (2)
Session time: Monday, 3rd of July from 17:15 to 18:45
Session type: ORAL
Room: H3
Presentation start time: 17:45