THE EFFECT OF THE GAMIFICATION ON MOTIVATION AND ACHIEVEMENT OF EMPLOYEES OF IT DEPARTMENT OF A BANK: SAMPLE OF KUWAIT TURKISH PARTICIPATION BANK
M. Sozeri, Z. T. Altaş
Event: INTED2017 This paper is indexed in IATED Digital Library. Session: New Trends and Experiences in Lifelong Learning Session time: Tuesday, 7th of March from 12:15 to 13:45 Session type: ORAL Room: 1 Presentation start time: 13:30