PAPER DETAILS
EFFECTIVENESS ON LEARNING ATTAINMENT USING THE GAMIFICATION APPROACH AS AN EDUCATIONAL TECHNOLOGY TOOL
M. Sanmugam, N. Mohd Zaid, H. Mohamed, Z. Abdullah, B. Aris, H. van der Meijden
Event: ICERI2016
This paper is indexed in IATED Digital Library.
Session: Game-based learning and Gamification
Session type: VIRTUAL