PAPER DETAILS
EVALUATING THE IMPACT OF GAMIFICATION AND LEARNING THOUGH AN APP IN AUTHENTIC LEARNING ENVIRONMENTS
N.K. Koh
Event: EDULEARN16
This paper is indexed in IATED Digital Library.
Session: New Learning Technologies and Gamification
Session time: Tuesday, 5th of July from 12:15 to 13:45
Session type: ORAL
Room: B
Presentation start time: 12:30