INVESTIGATING THE USE OF GAMES FOR CREATING A CONTEXTUALIZED AND GENDER INCLUSIVE COMPUTER SCIENCE CURRICULUM
M. Zeffertt, H. Thinyane, M. Halse
Event: ICERI2014 This paper is indexed in IATED Digital Library. Session: Educational/Serious Games Session time: Tuesday, 18th of November from 12:15 to 13:45 Session type: ORAL Room: España 1 Presentation start time: 13:00