EVALUATION OF THE EFFECTIVENESS OF GAME STRATEGIES IN LEARNING AND CONTENT RETENTION IN HIGH SCHOOL STUDENTS
C. Novoa Fernandes, L. Yessica Choqhe Quispe, L. Lopomo Defendi, F. Santos Marques, T. Costa Pereira
Event: INTED2025 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL