ACTIVE YOUTH HUB: FOSTERING ACTIVE CITIZENSHIP AND YOUTH ENTREPRENEURSHIP THROUGH GAME-BASED LEARNING
D. Vlachopoulos, O. Eleftheriou, M. Giangkampozidou, A. Haratau, D. Elek, M. Pušnik
Event: INTED2025 This paper is indexed in IATED Digital Library. Track: Active & Student-Centered Learning Session: Gamification & Game-based Learning Session type: VIRTUAL