PAPER DETAILS
IS IT POSSIBLE TO MAKE LEARNING ENJOYABLE AND MEANINGFUL FOR UNIVERSITY STUDENTS THROUGH GAMIFICATION?
M.J. López-Serrano, A. Batlles-Delafuente, F.J. Castillo-Díaz, J. Torres-Téllez
Event: EDULEARN23
This paper is indexed in IATED Digital Library.
Session: Gamification and Game-Inspired Learning
Session time: Tuesday, 4th of July from 15:00 to 16:45
Session type: ORAL
Room: E1
Presentation start time: 16:15