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Game-based Learning & Gamification
Event: INTED2020
Session time: Tuesday, 3rd of March from 08:30 to 10:00 (UTC+01:00)
Session type: ORAL
Room: C
Session chair: Antonio Coelho. FEUP / INESC TEC (PORTUGAL)
08:30
GAMIFICATION AS A TEACHING STRATEGY IN THE LEARNING PROCESS OF ART HISTORY
S. Malo, D. González
08:45
EVALUATION OF THE BENEFITS FOR STUDENTS OF A GAMIFICATION EXPERIENCE AS A LEARNING SCENARIO IN A HIGHER EDUCATION E-LEARNING COURSE
S.A. Casanova Valencia, G.A. Gutiérrez Carreón
09:00
ESCAPE GAME AS A NURSING GRADUATE EVALUATION METHODOLOGY: A REPORT EXPERIENCE
C. Nóvoa Fernandes, L. Vasconcelos Barreto de Carvalho, G. de Farias Souza Klein, A. Bongiovani Lima Rocha, J. Teixeira Nicolosi, N. de Alencar Salmeron, I. Portolani de Araujo
09:15
“INVASIVE PLANTS” – A SERIOUS GAME TO BRING AWARENESS ABOUT INVASIVE SPECIES
L. Santos, P. Reis, F. Costa, M. Esteves, R. Teixeira, A. Coelho
09:30
INNOVATIVE LEARNING METHODOLOGIES FOR THE STUDIES ON FORENSIC SCIENCES
M. Ramos, A. Jimenez, Y. Flores, C.J. Pelegrín, I. Solaberrieta, A.C. Mellinas, M.C. Garrigós
09:45
HISTOLOGICAL CHALLENGE - A DIGITAL BOOK THAT IS ALSO A GAME
P. Babo, A. Coelho, P. Silva