SESSION DETAILS
Virtual & Augmented Reality
Event: EDULEARN20
Track: Innovative Educational Technologies
Session type: VIRTUAL

▼ Virtual Reality
PRACTICAL USE OF OFF-THE-SHELF VIRTUAL REALITY FOR DISTANCE EDUCATION - A LOOK AT THE FEASIBILITY OF NON-EXPERT USE
D. Sjölie, T. Eriksson, M. Samuelsson-Gamboa, J. Wideström
CAN THE BENEFITS OF NATURE EXPOSURE ON COGNITIVE PERFORMANCE BE SIMULATED IN VIRTUAL REALITY? A CORRELATIONAL STUDY IN POST-SECONDARY STUDENTS
M. Leger, S. Mekary
A VIRTUAL REALITY APPLICATION IN NUCLEAR PHYSICS
A. Budano, G. De Pietro, A. Martini
THE IMPACT OF VIRTUAL REALITY SIMULATORS IN MANUFACTURING INDUSTRY
N.A. Tocu, A. Gellert, I.R. Stefan, T.M. Nitescu, G.A. Luca
TPACK INSTRUCTIONAL DESIGN MODEL IN VIRTUAL REALITY FOR DEEPER LEARNING IN SCIENCE AND HIGHER EDUCATION: FROM “APATHY” TO “EMPATHY”
M. Fragkaki, S. Mystakidis, I. Hatzilygeroudis, K. Kovas, Z. Palkova, Z. Salah, G. Hamed, W.M. Khalilia, A. Ewais
INCREASE THE AWARENESS OF ALS PATIENTS THROUGH A VIRTUAL REALITY APPLICATION
F.M. Ugliotti
TRAINING THE TRAINERS CURRICULUM ON CO-CREATION OF VIRTUAL REALITY REUSABLE E-RESOURCES
S.T. Konstantinidis, H. Wharrad, M.M. Nikolaidou, P. Antoniou, K. Neokleous, E. Schiza, M. Matsangidou, F. Frangoudis, M. Hatziaros, M. Avraamides, P.D. Bamidis, C.S. Pattichis
A PRELIMINARY STUDY OF FEASIBILITY OF IMPLEMENTING A VIRTUAL REALITY SYSTEM FOR BRAIN SCIENCE LEARNING COMMUNICATION
T.S. Lin, S.S.C. Young
ELECTRICFIELD VR: A VIRTUAL REALITY APPLICATION TO SUPPORT THE TEACHING OF ELECTRIC CHARGES
J. Camargo Bernal, D.M. Rivera Pinzón, N. Montero Gómez
VROAD VIRTUAL REALITY APPLIED TO ROADWORK TRAINING IN EUROPEAN CONSTRUCTION INDUSTRY
L.M. Barrios
VR-BASED KNOWLEDGE PRESERVATION IN CHEMICAL PROCESS INDUSTRY
N. Mencke, M. Vondran, N. Vorhauer, E. Nicolas, E. Tsotsas
BUILDING THE NEW MILLENNIUM SKILLS FOR PROJECT MANAGEMENT IN HIGHER EDUCATION: HOW VIRTUAL WORLDS CAN HELP TEACHERS AND STUDENTS?
M. Gadille, V. Caraguel
HYBRID VOICE TRAINING - INTEGRATING VIRTUAL ROOMS INTO A VOICE TRAINING SEMINAR
K. Hohlbaum, E. Borowski, I. Isenhardt
STAIRWAY TO HEAVEN: INSTRUCTIONAL DESIGN ALIGNMENT IN A SERIOUS GAME FOR EXPERIENTIAL RELIGIOUS EDUCATION IN VIRTUAL REALITY
S. Mystakidis, M. Fragkaki, I. Hatzilygeroudis
THE DESIGN PRINCIPLES OF A GAME FOR TREATING FEAR OF PUBLIC SPEAKING
A. Moldoveanu, C. Langrand, O. Balan, A. Morar, I. Mocanu, F. Moldoveanu
A VR GAME TO IMPROVE COMMUNICATION SKILLS IN SECONDARY-SCHOOL TEACHERS
M. Bocos-Corredor, A. Diaz-Nieto, A. Lopez-Garcia, A. Romero-Hernandez, I. Alvarez, B. Manero
MY CLASSROOM IS A PALEONTOLOGICAL SITE: A TEACHING-LEARNING RESOURCE OF VIRTUAL REALITY
MY CLASSROOM IS A PALEONTOLOGICAL SITE: A TEACHING-LEARNING RESOURCE OF VIRTUAL REALITY
C. Castillo Ruiz, A. Mesa Jaubert, A.M. Navas Simon, I. Sánchez Berriel, M. Afonso-González
FEELING PRESENT: WHAT ELEMENTS DETERMINE THE FEELING OF PRESENCE IN A VIRTUAL ENVIRONMENT
A.M. Sugliano, A. Saracchi
CHOVR: A VIRTUAL REALITY TOOL FOR CHORAL CONDUCTING TRAINING
A. Pinar-Adán, E. Romero-Guantes, C. Villaescusa-Sifuentes, A. Romero-Hernandez, B. Manero
▼ Augmented Reality
AUGMENTED LEARNING: EFFECTS OF AUGMENTED REALITY SUPPORTED INSTRUCTION ON SPATIAL ABILITY
X.R. Reit
AUGMENTED REALITY OF HERBARIUM SPECIMENS IN BIOLOGY EDUCATION
T.J.J. McCloughlin
DESIGN, USAGE AND IMPLEMENTATION OF AN AUGMENTED REALITY-BASED APP DESIGNED TO TRAIN SPATIAL SKILLS
DESIGN, USAGE AND IMPLEMENTATION OF AN AUGMENTED REALITY-BASED APP DESIGNED TO TRAIN SPATIAL SKILLS
R. Llorens, J. Martín Gutiérrez, M. Contero, M. Alcañiz
LEARNING OF LABORATORY SKILLS VIA AUGMENTED REALITY - CASE STUDY IN PHARMACY
K. Kapp, M. Sivén, P. Laurén, M. Aejmelaeus, S. Virtanen, N. Katajavuori, I. Södervik
NEW CONTRIBUTIONS TO IMPROVE PERFORMANCE ISSUES RELATED TO A MOBILE AUGMENTED REALITY LOCATION-BASED GAME
NEW CONTRIBUTIONS TO IMPROVE PERFORMANCE ISSUES RELATED TO A MOBILE AUGMENTED REALITY LOCATION-BASED GAME
A. Manso, M.C. Costa, P. Santos, J. Patrício, F. Monteiro, B. Alegria, G. Rocha
EDUCATIONAL TOOL BASED ON AUGMENTED REALITY TO SUPPORT THE TEACHING OF ELECTRIC FIELDS
D. Rivera, D. Quiroga, H. Marín
TEACHING AND LEARNING CREATIVITY: AUGMENTED REALITY STORYTELLING IN THE MULTIDISCIPLINARY CLASSROOM
TEACHING AND LEARNING CREATIVITY: AUGMENTED REALITY STORYTELLING IN THE MULTIDISCIPLINARY CLASSROOM
E. Polyak, T. Berreth, P. Fitzgerald
AUGMENTED REALITY IN HUMANITIES: TEACHING BOOK HISTORY IN THE DIGITAL AGE
AUGMENTED REALITY IN HUMANITIES: TEACHING BOOK HISTORY IN THE DIGITAL AGE
P. Mukanova
DEVELOPMENT OF AN AUGMENTED REALITY MOBILE APP FOR ENHANCING ENGLISH READING SKILLS
A. Carrera Rivera, S. Vasconez Miranda, J. Samaniego Villarroel, A. Mayorga Alban
TO WHICH EXTENT CAN WE USE AUGMENTED REALITY IN MATH LEARNING? A SURVEY ON THE POTENTIALS AND LIMITATIONS OF UTILIZING AR IN HIGH-SCHOOL MATH LECTURES IN IRAN
H. Fathi, H. Abu Rasheed, M. Fathi, M. Lohrey
AUGMENTED REALITY IN MATHEMATICS IN HIGH SCHOOL EDUCATION THROUGH SCIENTIFIC PRODUCTION
AUGMENTED REALITY IN MATHEMATICS IN HIGH SCHOOL EDUCATION THROUGH SCIENTIFIC PRODUCTION
E. García Albaladejo, A. Gilabert Cerdá, A. Lledó Carreres, G. Lorenzo Lledó, E. Pérez Vázquez, A. Lorenzo Lledó
▼ Mixed Reality & Immersive Technologies
IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES
IMMERSIVE LEARNING: HEURISTIC DEVICE FOR TRANSMITTING SOCIAL IMAGINARIES
S. Dugal, N. Colicci, A. Bikash, A. Weston, L. Janz, N. Katchen, K. Bugbee, T. Martinez, L. Denicola, L. Cardono, M. Degnan, A. Roberti, O. Palumbo, K. Solomon, S. Wordell, B. Bolofsky, T. Mulligan, A. Lopez, C. Morganelli, B. Matarese, K. Jensen, A. Sullivan, B. Mulligan, D. Jones, N. Amodio, M. Augustine, K. Fasano, R. Forte, H. Mecca, V. Volpe, M. Oppliger, T. Ritacco, M. Boelter, M. Bowman, C. Chen, M. Pelisson, B. Nong, S. Costello, P. Costanzo, Z. Buckley, K. Naranjo, E. Lis, D. Ayrassian, J. Milder, Y. Aloshban, J. Repoza, M. Fuhrman, R. Kattan, C. Hladick, D. Brysch, S. Vicedomine, M. Volpe, D. Meyen, M. Troiano, R. Singh, S. Singh
AN IMMERSIVE VIRTUAL REALITY SERIOUS GAME TO LEARN ABOUT YOUR UNIVERSITY
F.J. Perales, S. Ramis
IMPEDIMENTS TO THE DEVELOPMENT OF IMMERSIVE VIRTUAL REALITY IN EDUCATION
J. Extremera, D. Vergara, A.I. Gómez, P. Fernández, E. Ordóñez, M.P. Rubio
OPPORTUNITIES AND CHALLENGES FOR EXTENDED REALITY TECHNIQUES IN HIGHER EDUCATION
N. Ganz, C. Lecon
LESSONS LEARNT FROM M-LEARNING OF SPINE USING VR, AR, PORTABLE 3D HOLOGRAM AND INTERACTIVE E-LEARNING GAMES FOR MOBILE LEARNING IN PHYSIOTHERAPY EDUCATION: INSIGHTS FROM USERS AND PROFESSIONALS
Y.M. Law, S.S.M. Ng, W. Wong, P.S. Wong
DEVELOPING COMMUNICATION SKILLS THROUGH AUGMENTED AND VIRTUAL REALITY APPS ON SMART DEVICES
D. Tran, M. Pytlik, K. Kostolányová
THE ROLE OF MIXED REALITY IN THE EDUCATION AND PROMOTION OF CULTURAL AND HISTORICAL HERITAGE
I. Peteva, I. Trenchev, K. Bosakova, S. Dimitrova