BUILDING CRITICAL THINKING AMONG PRIMARY EDUCATION LEARNERS THROUGH SERIOUS GAMING AND VISUAL PROGRAMMING
H. Tsalapatas, O. Heidmann, R. Alimisi, S. Tsalapatas, C. Florou, E. Houstis
15:15
ZNAYKO FOR KINDERGARTEN – TECHNOLOGICAL SOLUTIONS FOR COGNITIVE ACTIVITIES
K. Dimitrova, R. Papancheva
15:30
A PHENOMENOLOGICAL INVESTIGATION OF PRESCHOOLERS’ EXPERIENCES IN READING AN E-BOOK
G. Kaplan Akıllı, N. Sevim, Ç. Yıldırım, Ö.F. İslim, M. Duman, A. Kara
15:45
ENHANCING NIGERIAN SENIOR SECONDARY SCHOOL STUDENTS’ ACHIEVEMENT IN GEOMETRY AND TRIGONOMETRY: A FOCUS ON DRILL COMPUTER-AIDED INSTRUCTION
S. Iyekekpolor
16:00
THE EFFECT OF COMPUTER-ASSISTED INSTRUCTION ON ACHIEVEMENT AND ATTITUDE TOWARD MATH, COMPARED WITH TRADITIONAL METHODS IN TENTH GRADE STUDENTS MATHEMATICS COURSE
R. Hakim Zadeh, A. Darvishan, H. Karimi
16:15
HOW DOES PREDICTION ERROR IMPACT ON LEARNING? THE CASE OF COMPUTER GAMES