DESIGNING AND PROGRAMMING GAME-BASED LEARNING WITH HUMANOID ROBOTS: A CASE STUDY OF THE MULTIMODAL “MAKE OR DO” ENGLISH GRAMMAR GAME WITH THE PEPPER ROBOT
I. Buchem, A. Mc Elroy, R. Tutul
Event: ICERI2022 This paper is indexed in IATED Digital Library. Track: Digital Transformation of Education Session: Educational Programming & Robotics Session type: VIRTUAL