GAME-BASED LEARNING IN NORWEGIAN CLASSROOMS: PERCEIVED CHALLENGES AND THE POTENTIAL OF DIGITAL SUPPLEMENTARY RESOURCES TO FACILITATE THE USE OF GAMES AS TEACHING TOOLS
R. Andersen, M. Juveng
Event: INTED2019 This paper is indexed in IATED Digital Library. Session: Serious Games & Game-Based Learning (2) Session time: Monday, 11th of March from 17:15 to 19:00 Session type: ORAL Room: A Presentation start time: 17:45